Rob Zahn Interview: Serial Composition
Rob Zahn recently contributed to the score to Serial Cleaner, a game whose premise revolves around cleaning up after murder scenes and disposing of evidence. The soundtrack is a jazzy, upbeat score...
View ArticleAyako Yamauchi Interview: Engineering an Audio Career
Ayako Yamauchi is an audio engineer who has begun delving into games over the past few years. Her work has included being a one-woman sound department to working with Formosa, a sound team that has...
View ArticleDamian Sanchez interview: Blues and Banjo
Damian Sanchez is a classically trained Spanish composer who has contributed to indie games of all types, resulting in a myriad of scores in his repertoire. From bluesy jazz to electronic to...
View ArticleKristofer Maddigan Interview: A Jazzy, Ragtimey, Big-Band Score
Composer Kristofer Maddigan‘s colorful soundtrack to Cuphead has taken off since its recent release. Widely praised for its rich sounds and authentic vintage approach, the soundtrack has already...
View ArticleThomas Parisch Interview: From West to East
Thomas Parisch has had busy career in game music, from working on Resident Evil 6 in 2012, and recently joining Tencent Games. Originally from Germany, Thomas moved to Los Angeles to graduate from...
View ArticleShota Kageyama Interview: From Procyon Studio to Game Freak and Beyond
Shota Kageyama, who went freelance in 2014 to establish Spica Musica, has had an interesting journey to reach where he is today. His works range from Marvelous’ Luminous Arc to several contributions to...
View ArticleBen Burnes Interview: Color and Abstraction
Ben “Abstraction” Burnes is a composer who is behind a number of original and soundtrack albums, and has been consistently releasing music since before his formal debut album Nature’s Echo ten years...
View ArticleYasunori Mitsuda Interview: Reflections and Revelations
Yasunori Mitsuda, a veteran in the game music world, has had a very busy couple of years. In these past few years, he has worked on soundtracks for anime, TV specials, and a variety of video games. His...
View ArticleMasafumi Takada and Kazutaka Kodaka: Discussion (HEAT UP!)
Masafumi Takada is president of his game music production studio, SOUND PRESTIGE. His works range from Grasshopper Manufacture classics, such as killer7 and God Hand, to a variety of high profile...
View ArticleBorislav Slavov Interview: Divinity Original Sin 2
Borislav Slavov made his name working on games like Knights of Honor, Worldshift, and the Crysis series. We’ve spoken with him previously on VGMO to discuss his role as Crytek’s in-house composer and...
View ArticleLena Raine Interview: Mountain Climbing
Lena Raine has made a splash with her soundtrack to Celeste, a 2D platformer that packs a surprising emotional punch. While the game has been receiving all kinds of enthusiastic responses, the...
View ArticleNicolas Diteriks Interview: They Are Billions
Nicolas Diteriks studied at the American School of Modern Music in Paris, France, and Berklee College of Music in Boston. He has since been involved as a sound editor in scores like Olivier...
View ArticleThommaz Kauffmann Interview: Dandara
Thommaz Kauffmann has recently been seeing some attention due to his recent soundtrack to Dandara. The game, developed by Long Hat House, is an unusual Metroidvania that centers on Dandara, a figure...
View ArticleDaniel Ran Interview: Beyond Skyrim
Daniel Ran’s work on the soundtrack to Beyond Skyrim: Bruma has received praise from fans of The Elder Scrolls. Ran’s music on the popular mod combines elements from the Skyrim and Oblivion...
View ArticleDj CUTMAN Interview: Chops and Beats
Dj CUTMAN has gained massive popularity in the game music scene for his “cuts”, where he takes samples from original video game soundtracks and infuses them with his own brand of hip-hop. While his...
View ArticleMariam Abounnasr Interview: Orchestrating Procyon Studio’s Projects
Mariam Abounnasr, a newcomer in the game music world, has had a very busy couple of years. In these past year, she has orchestrated portions of Valkyria: Azure Revolution, Xenoblade Chronicles 2, and...
View ArticleWilbert Roget II Interview: Call of Duty and Destiny
Wilbert Roget II has seen a string of successes since his departure from LucasArts in 2013; his subsequent announcements included soundtracks to games like Lara Croft and the Temple of Osiris, and Dead...
View ArticleYasunori Nishiki Interview: Eight Questions about Octopath Traveler
Yasunori Nishiki’s score to Octopath Traveler has been met with praise from fans and critics alike. The soundtrack mirror’s the game’s modern approach to an old-school style – and does so with...
View ArticleMasayoshi Soken Interview: Songs of Salt and Suffering
Masayoshi Soken has been the subject of many accolades for his soundtracks for the MMORPG Final Fantasy XIV: A Realm Reborn and its expansion Heavensward. In Final Fantasy XIV: Stormblood, Soken...
View ArticleBasiscape Interview: Caravan Stories
Basiscape has been responsible for a lot of music in the past few years, from Valkyria Chronicles 4, by Hitoshi Sakimoto, to various Vanillaware works, such as the PS4 re-releases of Dragon’s Crown and...
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