Soshi Hosoi Interview: Experimental Scores and Albums
Soshi Hosoi has worked on a wide of interesting franchises over the years, Rewrite, Lost Child, Sonic Wings, and DeathSmiles among them. But perhaps more interesting is how he approaches every project...
View ArticleFilippo Beck Peccoz Interview: Scoring with a Musical Toybox
Filippo Beck Peccoz is a Munich-based, Berklee-trained game composer who has worked on over 20 independent game titles over the last five years. Highlights of his demo reel include his contributions to...
View ArticleTomoya Ohtani Interview: Sonic Music for a New Generation
Tomoya Ohtani has served as the sound director and lead composer for many of Sonic the Hedgehog’s outings over the last decade, among them Sonic Unleashed, Sonic Colors, and Sonic Lost World. With...
View ArticleErik Desiderio Interview: Moving to the Forefront
Erik Desiderio has contributed to numerous projects over the years, from Immortals to The Borgias, but it’s only recently that he’s moved to the forefront. Some of his latest projects include the...
View ArticleTakayuki Nakamura Interview: From Moonwalker to Sky Soldier
An alumnus of SEGA, Takayuki Nakamura is one of the most successful independent video game sound creators. His portfolio includes the scores for diverse fighting games (e.g. Virtua Fighter, Kengo),...
View ArticleToshikazu Tanaka Interview: The King of Fighters
Fatal Fury, Power Instinct, Metal Slug, and The King of Fighters: Maximum Impact… Just some of the titles that Toshikazu Tanaka has worked on during his three decade career. The leader of the SNK sound...
View ArticleArkadiusz Reikowski Interview: The Sounds of Horror
Arkadiusz Reikowski has recently begun building a name for himself in the horror game genre, last year with his score to Kholat, and more recently with his music behind Layers of Fear, each taking a...
View ArticleChase Bethea Interview: Roots in the Game Boy Classics
Chase Bethea is the latest breakthrough indie composer to feature on VGMO. His most famous game soundtrack, Deity Quest, is his tribute to the classic Game Boy scores for the Final Fantasy and Pokémon...
View ArticleTomomi Teratani (aka MANYO) Interview: Expanding Horizons
Tomomi Teratani, better known as MANYO, is one of the most prolific video game composers and songwriters, featuring on dozens of games and albums each year. However, his international recognition has...
View ArticleGavin Harrison Interview: Back to the SoundTracker
British composer Gavin Harrison has worked with everything from trackers to bands to full orchestras over the years. On the games front, he developed quite a fanbase through his ultra-catchy chiptune...
View ArticleBear McCreary Interview: MAGfest 2016
Emmy award-winning composer Bear McCreary initially burst onto the scene with his groundbreaking score to Battlestar Galactica, and since then his compositional career has been one hit after the next....
View ArticleManami Matsumae Interview: MAGfest 2016
Meeting with one of the original legendary Japanese game composers, Manami Matsumae, was memorable. When she first walked out for her Q&A, she greeted the guests at her panel with enthusiastic...
View ArticleMarty O’Donnell Interview: Kickstarting New Ventures
Marty O’Donnell is one of the most iconic names in game music, with a musical tradition established in the Halo series that has spanned over ten years, and a unique career highlight working with Paul...
View ArticleDavid Housden Interview: Fully Integrated Video Game Scores
There are many examples in the indie sector of games that have fully integrated video game scores into the overall experience. One clear example of this is within the Bafta-nominated game Thomas Was...
View ArticleJohn Kaefer Interview: Breaking Instrumental Barriers
A classically trained composer previously known in the game music world for his work on Alan Wake, John Kaefer recently composed the music for the Quantum Break live-action series that accompanied the...
View ArticleTriforce Quartet Interview: Hey! Listen!
The Triforce Quartet is a unique ensemble that plays with the boundary between classical music and game scores. The four classically trained musicians got together in 2007 to perform a Legend of Zelda...
View ArticleEimear Noone Interview: iDIG festivities
This weekend, iDIG is bringing game music to Ireland, with a series of concerts, panels, and workshops for aspiring musicians and game audio enthusiasts. Eimear Noone, conductor of the Legend of Zelda:...
View ArticlePetri Alanko Interview: One Score’s Evolution
Finnish composer Petri Alanko was highly successful with his first game score, Alan Wake. Its dark and rich hybrid music captivated listeners, and he received positive feedback as a result. More...
View ArticleNima Fakhrara Interview: Incorporating Persian Authenticity
Nima Fakhrara is a film composer with an Iranian upbringing that has heavily influenced his work. One of his most recent films was The Girl in the Photographs, the last film produced by the late Wes...
View ArticleRyan Richko Interview: Going the Extra Mile
Ryan Richko is a composer making strides in the indie game and film sectors. Best known for his award-winning soundtrack to the tactical RPG Telepath Tactics, he has also scored several short films,...
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