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Channel: Artists – VGMO -Video Game Music Online-
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Soshi Hosoi Interview: Experimental Scores and Albums

Soshi Hosoi has worked on a wide of interesting franchises over the years, Rewrite, Lost Child, Sonic Wings, and DeathSmiles among them. But perhaps more interesting is how he approaches every project...

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Filippo Beck Peccoz Interview: Scoring with a Musical Toybox

Filippo Beck Peccoz is a Munich-based, Berklee-trained game composer who has worked on over 20 independent game titles over the last five years. Highlights of his demo reel include his contributions to...

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Tomoya Ohtani Interview: Sonic Music for a New Generation

Tomoya Ohtani has served as the sound director and lead composer for many of Sonic the Hedgehog’s outings over the last decade, among them Sonic Unleashed, Sonic Colors, and Sonic Lost World. With...

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Erik Desiderio Interview: Moving to the Forefront

Erik Desiderio has contributed to numerous projects over the years, from Immortals to The Borgias, but it’s only recently that he’s moved to the forefront. Some of his latest projects include the...

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Takayuki Nakamura Interview: From Moonwalker to Sky Soldier

An alumnus of SEGA, Takayuki Nakamura is one of the most successful independent video game sound creators. His portfolio includes the scores for diverse fighting games (e.g. Virtua Fighter, Kengo),...

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Toshikazu Tanaka Interview: The King of Fighters

Fatal Fury, Power Instinct, Metal Slug, and The King of Fighters: Maximum Impact… Just some of the titles that Toshikazu Tanaka has worked on during his three decade career. The leader of the SNK sound...

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Arkadiusz Reikowski Interview: The Sounds of Horror

Arkadiusz Reikowski has recently begun building a name for himself in the horror game genre, last year with his score to Kholat, and more recently with his music behind Layers of Fear, each taking a...

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Chase Bethea Interview: Roots in the Game Boy Classics

Chase Bethea is the latest breakthrough indie composer to feature on VGMO. His most famous game soundtrack, Deity Quest, is his tribute to the classic Game Boy scores for the Final Fantasy and Pokémon...

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Tomomi Teratani (aka MANYO) Interview: Expanding Horizons

Tomomi Teratani, better known as MANYO, is one of the most prolific video game composers and songwriters, featuring on dozens of games and albums each year. However, his international recognition has...

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Gavin Harrison Interview: Back to the SoundTracker

British composer Gavin Harrison has worked with everything from trackers to bands to full orchestras over the years. On the games front, he developed quite a fanbase through his ultra-catchy chiptune...

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Bear McCreary Interview: MAGfest 2016

Emmy award-winning composer Bear McCreary initially burst onto the scene with his groundbreaking score to Battlestar Galactica, and since then his compositional career has been one hit after the next....

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Manami Matsumae Interview: MAGfest 2016

Meeting with one of the original legendary Japanese game composers, Manami Matsumae, was memorable. When she first walked out for her Q&A, she greeted the guests at her panel with enthusiastic...

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Marty O’Donnell Interview: Kickstarting New Ventures

Marty O’Donnell is one of the most iconic names in game music, with a musical tradition established in the Halo series that has spanned over ten years, and a unique career highlight working with Paul...

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David Housden Interview: Fully Integrated Video Game Scores

There are many examples in the indie sector of games that have fully integrated video game scores into the overall experience. One clear example of this is within the Bafta-nominated game Thomas Was...

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John Kaefer Interview: Breaking Instrumental Barriers

A classically trained composer previously known in the game music world for his work on Alan Wake, John Kaefer recently composed the music for the Quantum Break live-action series that accompanied the...

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Triforce Quartet Interview: Hey! Listen!

The Triforce Quartet is a unique ensemble that plays with the boundary between classical music and game scores. The four classically trained musicians got together in 2007 to perform a Legend of Zelda...

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Eimear Noone Interview: iDIG festivities

This weekend, iDIG is bringing game music to Ireland, with a series of concerts, panels, and workshops for aspiring musicians and game audio enthusiasts. Eimear Noone, conductor of the Legend of Zelda:...

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Petri Alanko Interview: One Score’s Evolution

Finnish composer Petri Alanko was highly successful with his first game score, Alan Wake. Its dark and rich hybrid music captivated listeners, and he received positive feedback as a result. More...

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Nima Fakhrara Interview: Incorporating Persian Authenticity

Nima Fakhrara is a film composer with an Iranian upbringing that has heavily influenced his work. One of his most recent films was The Girl in the Photographs, the last film produced by the late Wes...

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Ryan Richko Interview: Going the Extra Mile

Ryan Richko is a composer making strides in the indie game and film sectors. Best known for his award-winning soundtrack to the tactical RPG Telepath Tactics, he has also scored several short films,...

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