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Tadayoshi Makino Interview: Sounds of the Dragon

Tadayoshi Makino doesn’t shy away from huge things. Having made his start as the audio director of several Gundam and Dragon Ball titles, he went on to lead music production for Capcom’s gigantic...

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Grant Kirkhope Interview: Reflecting and Looking Ahead

Grant Kirkhope has been praised for his iconic work on a wide variety of games, from Banjo-Kazooie, Viva Piñata, the Perfect Dark series, and Kingdoms of Amalur: Reckoning. A 2015 Kickstarter project,...

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Neal Acree Interview: Onwards and upwards

Neal Acree has made a name for himself with his Blizzard scores, starting with his opening cinematic tracks to The Burning Crusade and Wrath of the Lich King. Since then, his involvement with Blizzard...

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Stemage Interview: MAGfriends and MAGculture

 Grant “Stemage” Henry has made a name for himself through a blend of original music and creative covers. His band Metroid Metal has performed at game music venues internationally, from PAX East to...

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Tomohiko Kira Obituary

News surfaced on July 6th that Tomohiko Kira, lead composer, singer and guitarist of indie band ZABADAK, had suddenly passed away on July 3rd, 2016. He was 56 years old. Kira made his mark on the video...

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scntfc Interview: Musical Frequencies

C. Andrew Rorhmann, better known as his musical alias “scntfc,” recently composed the popular soundtrack for the indie game Oxenfree, developed and produced by Night School Studio. Music and sound play...

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Kamil Orman-Janowski Interview: Paths of Composition

Although he started off writing electronic dance music (EDM), Kamil Orman-Janowski has since made his name with his large-scale orchestral scores to the Path of Exile series. Recently, Orman-Janowski...

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Shinji Hosoe and Kotaro Uchikoshi Interview: Zero Times

Shinji Hosoe, as mentioned in our previous interview, is president of his game music production studio, Supersweep. His works range from Namco classics, such as Dragon Spirit, to indie games like...

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Hirokazu Koshio Interview: Evolution of Space Invaders

ZUNTATA is the in-house sound team and record label of long-running arcade and smartphone game developer Taito. In the last decade, the majority of the music for the company was created by electronic...

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Shohei Tsuchiya Interview: Chronicles of Darius

ZUNTATA is the in-house sound team and record label of long-running arcade and smartphone game developer Taito. In the last decade, the majority of the music for the company was created by electronic...

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FamilyJules7x Interview: From Covers to the Big Leagues

Julian “Jules” Conroy, better known by his online handle “FamilyJules7x,” has established himself as one of the premier cover artists of video game music. A freelance musician and gamer, his flexible...

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Austin Wintory Interview: A string of successes

  Austin Wintory recently made another big splash in the game music world with his latest score to Abzu, but his original iconic work was the score to Journey. Since then, he has landed some fantastic...

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Mark Knight Interview: Back in the Composer’s Chair

Mark Knight is an enduring British pioneer in game music and audio. The self-taught composer brought musical innovations to top series such as Duke Nukem, Warhammer, and Dungeon Keeper throughout the...

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Robyn Miller Interview: A Return to Cyan Worlds

Robyn Miller first made a splash in the gaming world not as a composer, but as a designer. Along with his brother Rand, he co-founded Cyan, Inc., now known as Cyan Worlds; together, the brothers...

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Hyperduck Soundworks Interview: Cosmic Star Heroine

Hyperduck Soundworks, the musical duo behind Dust: An Elysian Tale and Kingdom Rush, consists of Irish composers Chris Geehan and Dan Byrne-McCullough. The two have been recognized,  both individually...

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Jeff Broadbent Interview: Shaping the Music of Anteria

Last time we spoke with composer Jeff Broadbent, he told us about his background as a composer, and his work on Dawngate in anticipation of its release. Since then, he has been busy working on the...

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Hiroyuki Kawada Interview: Namco Sounds in the 1980s

Hiroyuki Kawada is Namco’s longest-serving musical innovator. During his three decades at the company, he balanced work on classic properties (e.g. Galaga, Pac-Man, Xevious) with new properties (e.g....

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Weifan Chang Interview: Sounds of Taiwan

Weifan Chang is a Taiwanese composer who has contributed to a range of tv shows and games, and has several projects on the horizon. Detention, a survival horror game by Red Candle Games, is infused...

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Hiroyuki Kawada Interview: Namco Sounds of the Contemporary

Hiroyuki Kawada is Namco’s longest-serving musical innovator. During his three decades at the company, he balanced work on classic properties (e.g. Galaga, Pac-Man, Xevious) with new properties (e.g....

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John Graham Interview: Scoring Kingsglaive

John Graham recently composed the soundtrack to Kingsglaive, the film prologue to the upcoming Final Fantasy XV. While Graham isn’t new to the Square Enix scene, this is his largest assignment with...

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